The time has finally come! We’ve just started to announce our plans for this year’s Fantastic Arcade — our first year independently curating, organizing and operating the festival as JUEGOS RANCHEROS, hosted by the Alamo Drafthouse at their newest Mueller theater this November 17-19th (full, three-day passes are available now).
Most excitingly, as we did last year, JUEGOS RANCHEROS has commissioned six games from some of our favorite developers to premiere at the festival in custom mini cabinets, all of which will be simultaneously released worldwide via a bundle on itch.io.
This year’s cabinets will include new games from: Jenny Jiao Hsia, the NYC-based artist behind games like Beglitched and Stellar Smooch, as well as Loren Schmidt, creator of Strawberry Cubes, Realistic Kissing Simulator and the IGF-nominated Star Guard.
We’ll also have a new game from Conor Mccann, the Texas-based artist best known for his Mystic Western Game Jam game Black Gold, and Fernando Ramallo, creator of the Fantastic Arcade favorite interactive music/landscape app Panoramical.
Finally, we’ll have games from Kyle Reimergartin, another Fantastic Arcade mainstay dev behind our long-time favorite Fjords, and Brandon Williamson, known best for Forget-Me-Not, a would-have-been 1980s classic arcade hit, had it not been created just a few short years ago.
Below the fold is the first press release for the upcoming 2017 Arcade with more information on our arcade cabinets and the first ten games we’ve chosen as our Spotlight selections, alongside links, images and videos for all the games detailed below. All of us here are looking forward to seeing you all at this year’s Arcade!
Want to get the first look at an amazing new game from QWOP and GIRP creator Bennett Foddy? Then be sure to join us Thursday, October 5th, at 7:00PM at Austin’s North Door, as JUEGOS RANCHEROS presents Getting Over It with Bennett Foddy.
Foddy’s games are renowned for being equal parts both brutally punishing and brutally hilarious, and Getting Over It is no different. A fantastically self-aware homage to Sexy Hiking — an infamous (and similarly infamously difficult) indie game from the early 2000s — the game tests players ability to traverse a mountain using only the swing of a hammer.
Coming to Humble Monthly on Friday, October 6th (and with a full Steam release in early December), we’ll be giving Austin players their first hands on with Getting Over It, as well as a selection of other classics from Bennett’s back catalog.
Foddy promises “great mysteries and a wonderful reward” to “the master hikers who reach the top of the mountain”. Will we witness an entire run over the course of the night? Why is the man in a pot? These answers may well be answered in just a few days’ time.
You can play Getting Over It Thursday, October 5th, at 7:00PM North Door, 501 Brushy Street, Austin, TX 78702, with a short introduction at 8:00PM. The show is free, all ages, and open to all the public, so come join us as we drink, play and meet the people changing the way we think about games!
The oppressive summer heat is officially upon us, and JUEGOS RANCHEROS is here to bring you in to the cool! So join us Thursday, July 6, at 7:00PM at Austin’s North Door — as we present a mix of just-released and recently-remastered games!
Previously featured in early 2016 and now making its triumphant return in its final form will be Super Russian Roulette, a brand new game for the original 8-bit NES from NYC-based hardware hacker Andrew Reitano.
The game lets up to three players play russian roulette against an on-screen cowboy using the NES Zapper light gun. (Remember Duck Hunt?) And, thanks to backers of his successful Kickstarter campaign, Super Russian Roulette has just been released on a limited run of real NES cartridges!
Also appearing will be Bubsy 3D: Bubsy Visits the James Turrell Retrospective, a newly-remastered version of the Arcane Kids game we recommended all the way back in 2013, which turned out to be one of the tongue-in-cheek funniest and most interesting games of the year.
No relation to the newly announced revival of the classic (?) Bubsy franchise, Bubsy 3D lets players visit the Los Angeles County Museum of Art to learn more about the work of contemporary light artist James Turrell, and… so much more that’s best left for you to explore yourself.
Finally, we’ll be bringing Boa Retina — the game produced for our latest artist residency program — from Austin’s own Jennifer Raye, for all those that weren’t able to make it to our opening night show.
The game “dives deep into messy gender uncertainty,” says Raye, through “an uncomfortable blend of abstract golden-age arcade design, retro computer aesthetic, the unhealthy ways my gender feelings manifested before coming out, and external conflicts from things trying to keep life in order.”
The exhibition will begin Thursday, July 6, at 7:00PM at North Door, 501 Brushy Street, Austin, TX 78702, with a short introduction at 8:00PM. The show is free, all ages, and open to all the public, so come join us as we drink, play and meet the people changing the way we think about games!
It’s only been a few months since Nintendo released the Switch into the world, but already there’s a little bit of Texas in it! Join us Thursday, June 1st, at 7:00PM at Austin’s North Door to play it for the first time, as JUEGOS RANCHEROS presents Wild Rooster’s Astro Duel Deluxe, the first Austin game to land on the new console.
First released for Windows, Mac, iPad and Apple TV, the new Switch version of the game (ported and published by Austin’s own Panic Button) will be released on May 30th, and now supports up to six players. The new Deluxe version also includes the ability to play anywhere, with multiple controller types, multiple game modes, the ability to choose pilots, instant replay, new music, touch-mode play, CPU opponents, powerups, dynamic arenas and Game Modifiers.
Wild Rooster developer Rusty Moyher will be on hand to answer any questions you might have about making games for brand new hardware, and we’ll have more games & surprises at the event, as well!
The show will begin at 7:00PM on Thursday, June 1st, at North Door, 501 Brushy Street, Austin, TX 78702, with a short introduction at 8:00PM. The event is free, all ages, and open to all the public, so come join us as we drink, play and meet the people changing the way we think about games!
Just weeks after its release, David OReilly’s existential reality simulator Everything is already a verifiable critical hit. But did you know a good chunk of it was born and raised right here in Austin? Join us Thursday, May 4th, at 7:00PM at Austin’s North Door, to find out more!
Known best for his multiple-award-winning & frankly sort of essential-viewing animations Please Say Something & The External World, David OReilly first dipped a toe into videogames with the 2014 release of Mountain (then featured as one of our standalone-iest Fantastic Arcade cabinets).
The devs describe Everything as “an interactive experience where everything you see is a thing you can be, from animals to planets to galaxies and beyond,” and if you were present at last year’s Fantastic Arcade to see one of our most chilled-out sessions of all time, you know that is no exaggeration.
For our exhibition, we’ll have Damien & Eduardo on hand, who can answer (nearly) any burning questions you might have about how you make a game about, well, pretty much literally everything.
The show will begin at 7:00PM on Thursday, May 4th, at North Door, 501 Brushy Street, Austin, TX 78702, with a short introduction & developer chat at 8:00PM. The event is free, all ages, and open to all the public, so come join us as we drink, play and meet the people changing the way we think about games!
Spring has sprung, and JUEGOS RANCHEROS has returned! So join us Thursday, April 6, at 7:00PM at Austin’s North Door — as JUEGOS RANCHEROS presents a mix of new & never before seen games, including Vignettes.
Not seen since the 2015 installment of Fantastic Arcade, Vignettes is a delightful puzzle-box of a game and, says the developers, a “kaleidoscope of different moods and settings”, which is officially due to be released soon on iOS and Android. Fans of GNOG and the work of Vectorpark (like his previously-showcased Metamorphabet) will not want to miss this one!
— ♥Armel Gibson♥ (@Gib) March 16, 2017
Vignettes is being created by Klondike members Pol Clarissou (who you’ll remember from last year’s Orchids to Dusk) and Armel Gibson (who also brought Oases to Fantastic Arcade), with help from Loot Rascal‘s Pat Ashe and music by none less than David Kanaga — Proteus musician and creator of one of Fantastic Arcade 2016’s most unforgettable games/performances: the five-act dog opera, Oikospiel Book I.
In addition to Vignettes — its first showing in near-final form! — we’ll be assembling even more games to be revealed at the show, and our usual “indie alley” lineup of games made by local developers!
The exhibition will begin Thursday, April 6, at 7:00PM at North Door, 501 Brushy Street, Austin, TX 78702, with a short introduction at 8:00PM. The show is free, all ages, and open to all the public, so come join us as we drink, play and meet the people changing the way we think about games!