Category Archives: News


BRING FANTASTIC ARCADE 2017 HOME WITH OUR SIX-GAME BUNDLE!


11.17.2017

Brandon Boyer

Bring Fantastic Arcade home to you with six amazing and exclusive games, presented by Austin’s independent game collective JUEGOS RANCHEROS!

We brought together six of the most talented indie developers from around the world to create new games, all of which made their debut at our eighth-annual indie game festival, Fantastic Arcade, taking place in Austin, TX, November 17th through 19th, 2017.

[ CLICK HERE OR USE THE WIDGET BELOW TO BUY THE 2017 FANTASTIC ARCADE BUNDLE AND SUPPORT JUEGOS RANCHEROS! ]

Thanks to our distribution partner itch.io, all proceeds from the sale of this bundle benefit our non-profit organization. Help us showcase more amazing games both here in Austin and a city near you, and commission more fantastic developers to create new games like these!

Included in this bundle are all six games you see here! Here is what you’ll get:


PIPSQUEAK, by Jenny Jiao Hsia

Pipsqueak has only one purpose in life: to eat all the eggs he can find. Help Pipsqueak traverse through unseasoned terrain and vanquish any and all who get in his way.  (Windows, Mac)

Jenny Jiao Hsia is the artist behind games like Beglitched and Stellar Smooch, and is currently creating Consume Me. You can play more of her work here on itch.io.


PANIC VARIANTS, by Loren Schmidt

A collection of three projects, including one solo piece and two collaborations.

Panic Variants, by Loren Schmidt, begins as a short, branching arcade game, but opens up into something else as it is replayed and explored.

Pluinola, created with Tammy Duplantis, is an audiovisual instrument which uses cellular automata to drive sound generation.

Fossil Plant Slideshow, by KR Pipkin and Loren Schmidt (collectively, Withering Systems) is a diorama piece involving an interior design boutique. (Windows, Mac, Linux)

Loren Schmidt is the creator of Strawberry CubesRealistic Kissing Simulator and the IGF-nominated Star Guard. You can find more of their work here on itch.io.


ROTOR, by Connor Mccann

The base is breached! Navigate malfunctioning drones through the defense grid to discover the secrets of an invading anomaly. ROTOR is an abstract arcade game featuring an original soundtrack by Asthmatic Kitty recording artist Chris Schlarb. (Windows, Mac)

Conor Mccann is a Texas-based artist best known for his Mystic Western Game Jam game Black Gold, and many more games and experiments found right here on itch.io.

In addition to his extensive discography, Chris Schlarb’s work has also featured in videogames including Dropsy and NightSky, available on PC and Nintendo 3DS.


THE STAKES ARE TOO HIGH, by Fernando Ramallo

An endless stream of experiments from the GAME THAT NEVER WAS! Witness a shocking peek into the Artist’s mind as they delve deep into the AMERICAN HEALTHCARE SYSTEM! (Windows, Mac)

Fernando Ramallo is the creator of the incredible interactive music/landscape app Panoramical.


BANANA CHALICE, by Kyle Reimergarten

CAT DREAM WORLD OF BANANAS
FJORDS 2  (Windows)

Kyle Reimergartin is the developer behind our long-time favorite game Fjords, as well as a number of other tiny games and experiments available here on itch.io.

[NOTE: Though we refer to it simply as Banana Chalice, this bundle-exclusive version’s actual title is: Near My Sins // Awaken Thy Blood [newline] or, Never Feel Pain X274 Captured Beast Banana Chalice (_FROGDIRECTION360 rancheros dream SHAREWARE VISION) Everlastic Legacy of Jazz. -ed.]


FORGET-ME-NOT, by Brandon Williamson

Mazes and monsters and mushrooms and flowers and witches and potions and eyeballs and tombstones and turners and dashers and grinders and slimers, and bombs, and bombs, and bombs. Plagued with the curse of autofire, you roam the corridors of Forget-Me-Not forever, in search of a cure for your beloved… (Windows, Linux) (Mac version is forthcoming & will be available to all who purchased the bundle when it is available!)

Brandon Williamson is known best for the original Forget-Me-Not, and has a number of other game and music projects available for download at nyarlu.net.


FANTASTIC ARCADE RETURNS WITH NEW GAMES BY THE CREATORS OF QWOP, TOWERFALL, FTL & MORE


10.9.2017

Brandon Boyer

The time has finally come! We’ve just started to announce our plans for this year’s Fantastic Arcade — our first year independently curating, organizing and operating the festival as JUEGOS RANCHEROS, hosted by the Alamo Drafthouse at their newest Mueller theater this November 17-19th (full, three-day passes are available now).

Most excitingly, as we did last year, JUEGOS RANCHEROS has commissioned six games from some of our favorite developers to premiere at the festival in custom mini cabinets, all of which will be simultaneously released worldwide via a bundle on itch.io.

This year’s cabinets will include new games from: Jenny Jiao Hsia, the NYC-based artist behind games like Beglitched and Stellar Smooch, as well as Loren Schmidt, creator of Strawberry Cubes, Realistic Kissing Simulator and the IGF-nominated Star Guard.

We’ll also have a new game from Conor Mccann, the Texas-based artist best known for his Mystic Western Game Jam game Black Gold, and Fernando Ramallo, creator of the Fantastic Arcade favorite interactive music/landscape app Panoramical.

Finally, we’ll have games from Kyle Reimergartin, another Fantastic Arcade mainstay dev behind our long-time favorite Fjords, and Brandon Williamson, known best for Forget-Me-Not, a would-have-been 1980s classic arcade hit, had it not been created just a few short years ago.

Below the fold is the first press release for the upcoming 2017 Arcade with more information on our arcade cabinets and the first ten games we’ve chosen as our Spotlight selections, alongside links, images and videos for all the games detailed below. All of us here are looking forward to seeing you all at this year’s Arcade!

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FANTASTIC ARCADE 2017 SUBMISSION DEADLINE DRAWS NEAR


8.1.2017

JUEGOS RANCHEROS

Hey developers! This is your annual warning that submissions for Fantastic Arcade 2017 will be closing in just under two short weeks. If you would like your game to be considered for the festival, please click here to submit it before August 13th, at 11:59 PM Central Time.

We’ve added a countdown timer on our main page so you can keep track of when that is for you, but please don’t wait until the last minute and risk missing the deadline!

[ CLICK HERE TO SUBMIT YOUR GAME! ]

The 2017 edition of Fantastic Arcade will be taking place at Austin’s Alamo Drafthouse Mueller, the newest and swankiest of the theaters, from November 17th through the 19th. 3-day passes for the festival itself are available now, which includes a downloadable bundle of games premiering at the show!

You can read about all the changes to this year’s festival right over here.

After the August 13th deadline, the JUEGOS RANCHEROS board will begin the selection process to determine which games from among your submissions will be showcased during Fantastic Arcade. All of the games selected will be accessible to both festival attendees and the general public, for free, in a casual atmosphere of camaraderie and love for games.

We look forward to playing all of your submissions, and especially to seeing you all in November for this year’s Arcade!


FANTASTIC ARCADE 2017 COMING TO ALAMO DRAFTHOUSE MUELLER, NOVEMBER 17TH-19TH!


5.3.2017

JUEGOS RANCHEROS

Have you heard the news? Fantastic Arcade will be returning to Austin, November 17th-19th, in a brand new location and with dozens of brand new games!

Long-time Fantastic Arcade fans will probably notice right away that that’s a little different than before, so we’ve put together this FAQ-type post to help explain what’s new and different this year, and what’s the same as it’s always been.

Fantastic Arcade is now a standalone festival, affiliated with but not actually a part of Fantastic Fest.

While we here at JUEGOS RANCHEROS have been in charge of curation and scheduling of Fantastic Arcade for the past several years, we have now completely taken over all operations of the festival, and are running it separately from Fantastic Fest, the genre film festival it was originally created to run alongside.

Fantastic Arcade will now take place at the new Alamo Drafthouse Mueller location.

While Fantastic Arcade has traditionally been held at the South Lamar Alamo Drafthouse, we’re now moving to the Drafthouse’s newest theater, Alamo Drafthouse Mueller.

If you haven’t been to the Mueller Alamo yet, you’re in for a treat. The theater seats are massive, plush, and recline like La-Z-Boys, and there’s a built-in boardwalk carnival-type bar, the Barrel O Fun. In other words, it’ll be a lot like previous years, just nicer.

The arcade space of Fantastic Arcade is still free of charge and open to the public.

Just like all previous years, the centerpiece of Fantastic Arcade will remain free and open for everyone: a suite of laptops with tons of amazing games on each one, and a fleet of mini arcade cabinets, again featuring a new crop of games created exclusively to premiere at Fantastic Arcade.

Where before we only had a smaller space inside South Lamar’s Highball lounge, now we’ll be taking over the entirety of the Barrel O Fun with games, all of which will be playable for the entire duration of Fantastic Arcade.

Attending the talks, developer commentary sessions and nightly tournaments now costs $50 for a 3-day pass, or $10 for a single-day pass.

Here’s the biggest change: just like previous years, we’ll also have three full days of talks, panels, commentary and tournaments inside one of Mueller’s swank theaters, with full bar and food service throughout. Unlike previous years, because of our new independence, we need to charge a ticket price to help cover our costs, and to guarantee you a seat in the theater.

For $50, you’ll be covered for all three days of the festival, and you can purchase that ticket starting right now. Tickets are obviously limited to the amount of seats we have available, so act fast!

If there is room left over, we’ll be selling individual day passes for $10 at the theater itself for those that can’t make it all three days.

The 3-day pass also includes a downloadable bundle of games premiering at the festival.

Just like last year, we’ll be premiering new games at the festival in special custom arcade cabinets, and just like last year, all of those games will be available in a special bundle. This bundle is included in the 3-day pass, so all of those games are yours to keep.

The downloadable bundle will also be available separately.

If you aren’t able to attend the festival or can’t purchase the 3-day pass, we’ll also be selling the bundle separately, like we did last year.

We’ll have lots more news about the new Fantastic Arcade over the coming months, including the developers building new games for the festival, and all of the other exciting guests and tournaments that’ll be part of this year’s show. All of us here are looking forward to seeing you there!


SUBMISSIONS NOW OPEN FOR FANTASTIC ARCADE 2017!


5.3.2017

JUEGOS RANCHEROS

Hey developers: ready to join us again this year for another round of Fantastic Arcade? You now have until August 13th to submit your game for consideration as one of this year’s showcase games!

[ CLICK HERE TO SUBMIT YOUR GAME FOR FANTASTIC ARCADE 2017! ]

The 2017 edition of Fantastic Arcade will be taking place at Austin’s Alamo Drafthouse Mueller, the newest and swankiest of the theaters, from November 17th through the 19th. 3-day passes for the festival itself are available now, which includes a downloadable bundle of games premiering at the show!

You can read about all the changes to this year’s festival right over here.

Shortly after the August 13th deadline, the JUEGOS RANCHEROS board will begin the selection process to determine which games from among your submissions will be showcased during Fantastic Arcade.

All of the games selected will be accessible to both festival attendees and the general public, for free, in a casual atmosphere of camaraderie and love for games, at the Mueller theater’s new Barrel O Fun event center (which you can see above).

If you’d like to submit a game, you can do so now by accessing this form before August 13th. We look forward to playing all of your submissions, and to seeing you all in November for this year’s Arcade!


APPLICATIONS OPEN FOR 2017 ARTIST RESIDENCIES!


1.11.2017

Brandon Boyer

Want to come to Austin and create something amazing? JUEGOS RANCHEROS has just opened applications for its artist residency program, the arcade of anything! We’ve currently got two open resident slots for 2017, either of which could be yours!

To begin the application process, visit our residencies section and complete the application form you can find there, or click here to apply directly!

Run in partnership with Austin’s arts & events space The Museum of Human Achievement & Unlisted Projects, the residency program centers around our independent arcade space, the MUSEUM OF HUMAN AMUSEMENT. In 2016, we debuted new work from Austin artists Audrey Moon & Jocelyn Reyes, and NYC-based software developer & origami master Robby Kraft.

The aim of the arcade of anything artist residency is to provide artists with a month-long opportunity to push into experimental and unexplored territory within digital games, art, and other interactive works. The arcade of anything de-emphasizes commercially-viable products or finished works in favor of strange and wonderful projects that facilitate creative growth, unexpected collaborations, and community engagement.

Visit our residencies section for more information on the program and to apply — we look forward to hearing what you’d like to make soon!