Our celebration of multiplayer continues, and all are welcome! Come join us Thursday, February 1st, at 7:00PM at Austin’s North Door, as JUEGOS RANCHEROS presents a fresh selection of upcoming and underground local multiplayer games, including Space Mace’s Joggernauts & more!
From Minneapolis indie team Space Mace, and designed by Zachary Johnson — who you’ll recognize as the co-creator of Fantastic Arcade favorite haunted retro console NESpectre — Joggernauts is a co-op party game where players overcome fast-paced obstacles by switching on the fly who is currently taking the lead. Due out for PC and consoles in the coming year, we’re giving JUEGOS RANCHEROS goers an early look at this festival favorite.
We’ll also be showing a number of other multiplayer favorites, including Tuned Out — a “punk TV broadcast of noisy arcade games”, where every game is a TV channel, and players can switch channels as they choose — created by a team of recent graduates from NYU Game Center.
We’ll be showcasing these games and more — on top of the usual ‘indie alley’ games brought in by Austin’s local game community! — Thursday, February 1st, at 7:00PM at North Door, 501 Brushy Street, Austin, TX 78702, with a short introduction at 8:00PM. The show is free, all ages, and open to all the public, so come join us as we drink, play and meet the people changing the way we think about games!
You’re invited to join us Friday, January 19th at 7:00 PM at the Museum of Human Achievement for the opening exhibition of Ontology of PIMG, created by our Winter 2017/2018 resident artists, Stephanie Mendoza & Matt Henderson.
Henderson and Mendoza are multimedia artists from Portland, specializing in 3D/VR toolsets & creative workflows. The pair are essential members of Portland Immersive Media Group (PIMG) — a group of tech-savvy artists exploring the creative potentials of 3D/VR/AR while also engaging in critical dialogue around the implications of the increasing abundance of tech in our lives.
Together, the pair will exhibit the work created by PIMG, which arose through informal collaborative processes and evolved into interlinking worlds threaded together by spacialized interface that is part memory temple, part goodwill.
The arcade of anything event will kick off at 7:00 PM at the Museum of Human Achievement in Austin, TX. Also opening that evening will be a number of other MOHA exhibits, including Browser History, Homepage IRL presents Sean Morgan & Hiba Ali, xoxo by Material Girls, and more.
It’s the first JUEGOS RANCHEROS meetup of 2018, and we’re back with more multiplayer madness! Come join us Thursday, January 4th, at 7:00PM at Austin’s North Door, as JUEGOS RANCHEROS presents Zodiac Mall Ball, a brand new local multiplayer game from a superstar team of developers behind games like Hyper Light Drifter, Beglitched & more!
Created for a 48-hour livestreamed game jam (you can find all five of the games created here), Zodiac Mall Ball is a rollerblading brawler where 2-4 players fight to gather coins and collectible pins to feed to each mall’s god, hoping to appease and curry favor with them.
The team behind the game includes Teddy Dief and Akash Thakkar, known best for their design and sound work on Hyper Light Drifter, respectively; Ethan Redd, currently working on his upcoming first-person bullet-hell mech game Blazing Legion: Ignition; and Jenny Jiao Hsia, the artist behind games like Beglitched and our Fantastic Arcade original, Pipsqueak.
In addition to Zodiac, we’ll also be showcasing more multi- and single-player games by the game’s developers, on top of the usual ‘indie alley’ games brought in by Austin’s local game community!
You can play Zodiac Mall Ball and more Thursday, January 4th, at 7:00PM at North Door, 501 Brushy Street, Austin, TX 78702, with a short introduction at 8:00PM. The show is free, all ages, and open to all the public, so come join us as we drink, play and meet the people changing the way we think about games!
It’s the final JUEGOS RANCHEROS meetup of 2017, but we’re finishing strong! Be sure to join us Thursday, December 7th, at 7:00PM at Austin’s North Door, as JUEGOS RANCHEROS presents new games from the creators of Towerfall and Starseed Pilgrim!
Due for release in January on Nintendo Switch, PlayStation 4, XBox One, and Steam, Celeste is the latest game from Towerfall creator Matt Thorson, alongside Noel Berry, Amora Bettany, Pedro Medeiros, Lena Raine, and Power-Up Audio!
The team describe the game as a “hardcore mountain-climbing platformer”, which originally was developed over just 4 days for the low-bit “fantasy console”, Pico-8. You can try that version in your browser here, and you won’t believe how far it’s come since then!
In addition to that, we’ll also have the local debut of Inconsiderate Climbers, a 4-player cooperative/competitive game from Droqen, 1/4th of the indie-dev supergroup Gloam Collective, and creator of the hugely beloved puzzle platformer Starseed Pilgrim.
Created for the recent No Quarter exhibition at NYU’s Game Center, Inconsiderate Climbers starts from a traditional arcade/action foundation, but with one twist — when one player dies, they must pass their controller to a new player. Come see why it was a No Quarter favorite!
You can play both of these games and more Thursday, December 7th, at 7:00PM North Door, 501 Brushy Street, Austin, TX 78702, with a short introduction at 8:00PM. The show is free, all ages, and open to all the public, so come join us as we drink, play and meet the people changing the way we think about games!
Step right up! This year’s Fantastic Arcade Gamemaking Frenzy has officially begun! From now until Sunday, November 12th, at 11:59pm CST we are calling on developers from around the world to participate in our two-week game jam, Phony Island!
We are inviting you to create your best 2-player microgames in the style of alllllmost copyright-infringing carnival games, that juuuust manage to stay on the right side of the law (above photo credit).
TO ENTER THE JAM:
– Your game must be a head-to-head simultaneous two-player game. Your game must run on Windows (sorry!) and use WASD + SPACE for player one and ARROW-KEYS + ENTER for player two as input in order to be considered for inclusion in the Phony Island “cabinet.”
– It must have a short duration, 30 seconds or less, resulting in a WIN or LOSE for each player. (We’ll be keeping score offstage.).
– After the match is over the game must QUIT AUTOMATICALLY.
– Your jam must reference this year’s secret ingredient.
THIS YEAR’S SECRET INGREDIENT IS:
Before ending your game, please award the winning player with an arbitrary number of tickets, which we will tally during our playthrough on November 19th. The player with the most amount of tickets will redeem them for a fabulous prize!
All of the submitted games will be compiled into a custom launcher and run as part of a live game-show-like event on the final night of this year’s Fantastic Arcade, at the festival’s new home: Alamo Drafthouse’s boardwalk carnival-esque bar, the Barrel O Fun.
From now until Sunday, November 12th, at 11:59pm CST you can submit your game at itch.io’s #phonyisland jam site. We look forward to seeing your game!
Following our announcement of brand new games from the artists behind Panoramical, Beglitched, Fjords and Strawberry Cubes making their debut at Fantastic Arcade, we have just announced more than 20 additional games rounding out this year’s showcase lineup.
The games join the 10 previously-announced Spotlight games coming to Austin, TX’s Alamo Drafthouse Mueller this November 17-19th, and were chosen by JUEGOS RANCHEROS from the hundreds of games submitted from developers around the world.
This year’s showcase games will include long-anticipated breakouts like Capy’s dungeon crawler Below (above), the Junji Ito-inspired point and click adventure World of Horror (pictured at top) and Wilmot’s Warehouse, the latest game from the creators of Hohokum and last year’s Audience Choice award winner, Loot Rascals. All of the 20+ showcase games coming to this year’s festival are listed in full below the fold.
In addition to the new games, we are also announcing the theme for this year’s Fantastic Arcade Gamemaking Frenzy. Games submitted during the two-week game jam will be exhibited at Fantastic Arcade’s game-show-like live finale, Starcade.
This year’s theme is Phony Island, in homage to Fantastic Arcade’s new home — Alamo Drafthouse’s boardwalk carnival-esque bar, the Barrel O Fun. The jam will be open to developers from around the world to submit their best 2-player microgame in the style of an almost-but-just-this-side-of-not-copyright-infringing carnival games (above photo credit).
The two-week game jam will kick off Monday, October 30th at itch.io’s #phonyisland jam site, with a submission deadline of Sunday, November 12th, at 11:59pm CST.
In the coming weeks, Fantastic Arcade will also be announcing its full lineup of its special nightly tournaments — an annual fan-favorite tradition — exposition plays, panel discussions, developer talks, and much more.
Tickets for Fantastic Arcade are available now at its website. Now a fully independent festival, Juegos Rancheros would like to remind all attendees, developers and staff that the event is covered by our Safe Spaces Policy, which can be reviewed in its entirety at the Fantastic Arcade website.
This year’s Showcase games will be created by: