What’s so indie about the highly-anticipated PlayStation 3 shooter STARHAWK? Find out this Sunday, November 6th, at 4PM at our sixth edition of JUEGOS RANCHEROS at the Highball, as the team designing the game at our own Austin-local LightBox Interactive show off their personal side-projects, and explain how working on abstract indie games ends up influencing big-budget AAA designs.
In attendance at this month’s JUEGOS RANCHEROS will be STARHAWK lead designer Josh Sutphin with his games FAIL-DEADLY and CORTEX, designer Matthew Gallant with his one-button underwater battler PAX BRITANNICA, and designer Trent Polack with his collection of abstract indie games including IN THE WIND, ASPLODE! and BROKEN.
In addition to simply showing off their work, the team will touch on the development of STARHAWK, specifically how indie development and philosophies themselves can be integrated into a bigger commercial design, and the importance of drawing design influences from a wider variety of media and experiences, followed by public play of all the games brought to the show!
There will also be cake.
Everything will be kicking off Sunday, November 6th, promptly at 4PM at The Highball, 1142 S Lamar Blvd, Austin, TX 78704! Come hang out, enjoy the Highball’s Happy Hour drink specials, and say hello to the people changing the way you think about games!
[*PS: Hey everyone! As usual, bring your 3DS again! We’re doing awesome with these StreetPasses!]